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41. jumpbridges in high sec. - in Assembly Hall [original thread]
safrrr wrote: tho this would most probably cause under marketing throughout eve, i would like it if it could be discussed wether or not jump bridges could be allowed throughout eve using the market hubs (dodixie, jita, rens, amarr) as the 4 pos...
- by Daedra Blue - at 2013.04.02 13:09:00
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42. [Proposal] Show damage done to own drones in logs - in Assembly Hall [original thread]
Cyprus Black wrote: I'd like to add in to this proposal if I may. We should also receive an audible alarm when our drones initially start to take damage. When a drone is taking damage, it should flash red in the drone control window in the sa...
- by Daedra Blue - at 2013.04.02 13:05:00
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43. [CSM 8] James Arget - Wormspace and the Future - in Jita Park Speakers Corner [original thread]
Hello, i would like to mention that i will vote for you on this CSM. I am an ex wormhole dweller. Been living there for 1 year before i left. But i vote for you because you are the best match 71% on the rest of the issues in eve. So yeah, i wi...
- by Daedra Blue - at 2013.03.28 21:29:00
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44. Announcement:New Blog: End of an EON: EON Magazine says "Farewell" - in EVE Information Portal [original thread]
And as a sign of gratitude towards the community, CCP and EON will decide to publish all EON magazines for free in PDF format on eveonline.com because the magazines where so good that they deserve to be read by everyone. Since profit is out of the...
- by Daedra Blue - at 2013.03.13 19:04:00
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45. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Hello, i would also love to say a few things poses can be but are not due to the limitations. First i must say that building my own pos was what made me start to play eve 6 years ago. And i totally love the concept. 1.Building potential: Current...
- by Daedra Blue - at 2013.01.17 20:09:00
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46. Seeing how the bounty system is abused, this is how it should have worked. - in Player Features and Ideas Discussion [original thread]
Call Rollard wrote: We see everyone has a bounty... pirate or not, good or bad. The thing is I don't see why the bounty system is all like this? Personally, in my opinion below is how I think it would have worked: If you are attacked and blo...
- by Daedra Blue - at 2012.12.10 20:55:00
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47. Jukebox Petition - Bring it back! - in Issues, Workarounds & Localization [original thread]
I would like to post a decent response to you since people seem to only mock you and you also ignore responses so i'll go with arguments that counter yours. Don't take this post as a i'm not with you so i won't read it. Try to read it and understa...
- by Daedra Blue - at 2012.12.10 20:19:00
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48. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Was ingame salvaging.... chat channels were hanging. I decided to relog. Bad idea.... Now i log in to a black screen a a sound telling me warp drive active..... Same with all accounts. Welcome screen works/renders. Cleared all caches Cleared all...
- by Daedra Blue - at 2012.12.04 19:49:00
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49. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
CCP Arrow wrote: Pinky Denmark wrote: I love this change - But plz don't ever, never do anything like this to my super organized and arranged corp hangars in stations which I put a lot of work into... No worries, the corp hangars will hav...
- by Daedra Blue - at 2012.11.30 16:59:00
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50. How do people tackle Dread Pirate Scarlet? - in Missions & Complexes [original thread]
The ship can be killed in the 3rd pocket just before the final one, unlike the other pockets she will not instawarp on lock, but will slowly move towards the gate, with my tengu i bring her down in 5 volleys i do 704 dps, she drops a charisma +3 i...
- by Daedra Blue - at 2012.11.05 08:42:00
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51. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
Trebor Daehdoow wrote: I have the photoshop skills of a stoned rabid wombat, but after reading the thread and seeing some of the mockups people have come up with, I cribbed one of them to add a couple of features that address some of the major ...
- by Daedra Blue - at 2012.10.11 07:47:00
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52. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
CCP karkur wrote: Niko Lorenzio wrote: Well, I'm not going to complain as this is something you're adding that wasn't there before, not something you're changing around, however I agree with Karl, that seeing the kind of hit would be much m...
- by Daedra Blue - at 2012.10.11 07:43:00
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53. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Hello, I've read trough the changes and i personally think this is a great change in the right direction. One thing i find problematic is like most people pointed out the eject interdiction. I personally do not see any reason a eject interdicti...
- by Daedra Blue - at 2012.10.05 08:37:00
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54. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Hakaru Ishiwara wrote: 2) I really miss the Aura voice-overs. IMHO, it is a poor and thin excuse to remove the voice aspect of the tutorials because the content might change. Put some effort into the tutorials in order to give them longevity a...
- by Daedra Blue - at 2012.09.18 08:27:00
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55. Sticky:CSM dev blog: A tribute to Sean 'Vile Rat' Smith - in EVE Information Portal [original thread]
The GUY deserves am Ingame memorial stone. We should really have a system in the Center like a Mausoleum where all the great people in EvE will have memorial stones or monuments as time goes on.
- by Daedra Blue - at 2012.09.13 20:14:00
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56. Space Junk and how to optimize the universe. - in Player Features and Ideas Discussion [original thread]
I was having a chat about the old probing days recently and have had an idea that could further clean up the eve universe in a elegant manner that can get bound to a game mechanic. I remember the deeps safes that where 300-400AU outside the solar...
- by Daedra Blue - at 2012.08.20 07:47:00
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57. Screw dust 514, it should be available for PC too!!! - in DUST 514 Information Portal [original thread]
One might forget the heavy logic behind a game that tries to tie 2 genres together a thing never done before, so it seems logic to chose a fixed hardware platform to develop on so you can focus on the logistical nightmare behind it instead of hard...
- by Daedra Blue - at 2012.08.19 09:32:00
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58. Sticky:EVE Online: Inferno 1.2 Feedback - in EVE Information Portal [original thread]
CCP Phantom wrote: Keldon wrote: So can we have patch notes for todays update? Yes, the patch notes will be updated as soon as possible but it still might take a little bit to receive all necessary information. Sould'nt you guys know w...
- by Daedra Blue - at 2012.08.16 11:29:00
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59. Hulk nerf - in Science and Industry [original thread]
moronv wrote: Hold on folks, i have changed my mind. Took my 2 macks out with 35k m3 hold and full orca booster and guess what.............i am raking in much more than i did with hulks. 35 mill an hour with hulks, 50 mill an hour with macks. I...
- by Daedra Blue - at 2012.08.09 11:05:00
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60. Sticky:EVE Online: Inferno 1.2 Feedback - in EVE Information Portal [original thread]
Layla Ravensclaw wrote: thats new patch is a big crap, cus its support players that play on multiaccounts not players thats have one account. The best exaple is the Hulk. Ok ist have more ehp ,But the full boni get you only with orca support. ...
- by Daedra Blue - at 2012.08.08 20:40:00
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